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102

answers:

4

I've always found artificial intelligence interesting, and took a uni course in basic AI; the final project was to write a C++ program which solved Sokoban puzzles. This has motivated me to study AI further.

I am therefore interested in which AI books or material you would recommend? I'm particularly interested in game AI, but am also interested in image recognition. But if you know any good AI books in other fields, add them too. If any recommendation has deep mathematical knowledge as prerequisite, please state so. Not that I'm expecting any which does not require it, but at least I'll be prepared.

+4  A: 

Here is a question about AI books.

And here is another about game AI tools.

I think they cover what you need.

rics
+2  A: 

Peter Norvig's writings are good. He knows a little bit - Director of Research @ Google.

duffymo
Yeah, I got his and Russell's book _Artificial Intelligence: A Modern Approach_ (2nd edition). Great read; should re-read it again sometime. ^^
gablin
+1  A: 

If you're interested in image recognition then you should probably take a look at Ritter's book. Genetic programming (Koza) is also a valuable book.

TomMD
A: 

I really enjoyed Artificial Intelligence: A Modern Approach

It's a tad bit.....convoluted in some areas, but overall the concepts it went over were pretty good and it did have example code although the code was more pseudocode than actual functions. However I still learned quite alot from it.

edit: I used the second edition

Mercfh