views:

165

answers:

2

First, I was reading some forums and the help in MSDN and all says that a delegate can't be overloaded.

Now, I want to have something like this:

public delegate void OneDelegate();
public delegate void OneDelegate(params object[] a);

public void DoNothing(params object[] a) {}
public void DoSomething() { /* do something */ }

private OneDelegate someFunction;

someFunction = new OneDelegate(DoSomething);
someFunction = new OneDelegate(DoNothing);

So, like you know, you CAN'T do this, because OneDelegate only refers to the first one and not the second one. But, is there a way for doing this? or something like that?

PS1: I wan't to have any number of OneDelegate declarations, not just one or two.
PS2: Sorry for my bad English.

+2  A: 

The Action class "does this". It's a delegate with templates, so you can have a delegate like this:

public delegate void D<T>(params T[] arg);

func() {
    D<object> d1;
}

This is probably as close as you are going to get, i.e. you need a template type as a parameter.

Edit: Based on comments I guess you are after passing a delegate to another function. You can accomplish it by passing along the arguments as well. Unfortunately you cannot do this without the use of a params parameter to fire.

public void bar() {
    D<string> d = ...;
    fire(d, "first", "second");
    fire(d); // also works
}

public void fire<T>(D<T> f, params T[] args) {
    f(args);
}
Patrick
+3  A: 

Imagine for a moment this was possible. Suppose I could have an overloaded delegate:

public delegate void OneDelegate(int i);
public delegate void OneDelegate(string s);

Now imagine I declare a variable of this type and then assign a function to it, for example:

OneDelegate myDelegate = StringMethod;

where StringMethod is declared thusly:

public void StringMethod(string s) { Console.WriteLine(s); }

Now you pass myDelegate to some other code, and that code does this:

myDelegate(47);

What do you expect to happen in this case? How can the runtime call StringMethod() with an integer argument?

If you really want a delegate that can take any set of parameters at all, then the only option is to have one with a params object[] array:

public delegate void OneDelegate(params object[] parameters);

But then you will have to assign to it a function that can actually handle any object array, for example:

public void MyMethod(params object[] parameters)
{
    if (parameters == null || parameters.Length == 0)
        throw new ArgumentException("No parameters specified.");
    if (parameters.Length > 1)
        throw new ArgumentException("Too many parameters specified.");

    if (parameters[0] is int)
        IntMethod((int) parameters[0]);
    else if (parameters[0] is string)
        StringMethod((string) parameters[0]);
    else
        throw new ArgumentException("Unsupported parameter type.");
}

As you can see, this gets messy real quick. Therefore, I submit to you that if you need such a delegate, you have probably made a mistake somewhere in your architectural design. Identify this flaw and fix the design before you proceed with the implementation, as otherwise the maintainability of your code will suffer.

Timwi
Perhaps the "mistake" in his architectural design was to use C#, then? F# (and other functional languages with pattern matching) has no problem with a function that takes either nothing or a list.
Gabe
@Gabe: Fair enough — but keep in mind that F# is a completely different programming paradigm, which may or may not be appropriate for his particular project.
Timwi
I'm not suggesting that he wants to use F#. I just disagree with the notion that running into a limitation of C# is likely to be caused by poor design of the program rather than poor design (or just a shortcoming) of C#.
Gabe
@Gabe: We are talking about different things. You said F# has no problem with a function that takes *either nothing or a list*. Nor does C#. My answer is talking about a function that takes *any arguments at all*. The OP said in the question, *“I want to have any number of OneDelegate declarations, not just one or two.”* From that I concluded that the overloads he presented were just an example.
Timwi
Timwi: You can also write a function in F# that takes either a string or an int. It's hard to know what the OP wants, but it sounds like it would be easy to do in F#.
Gabe
unkiwii
@unkiwii Then you should be able to use Func<>s.
Richard Hein
Ok, I give up. There is no way to having only ONE TYPE OF DELEGATE TO RULE THEM ALL! sad..
unkiwii