I'm not quite sure how to word this, so I'll just paste my code and ask the question:
private void remoteAction_JobStatusUpdated(JobStatus status) {
lock (status) {
status.LastUpdatedTime = DateTime.Now;
doForEachClient(c => c.OnJobStatusUpdated(status));
OnJobStatusUpdated(status);
}
}
private void doForEachClient(Action<IRemoteClient> task) {
lock (clients) {
foreach (KeyValuePair<RemoteClientId, IRemoteClient> entry in clients) {
IRemoteClient clientProxy = entry.Value;
RemoteClientId clientId = entry.Key;
ThreadPool.QueueUserWorkItem(delegate {
try {
task(clientProxy);
#pragma warning disable 168
} catch (CommunicationException ex) {
#pragma warning restore 168
RemoveClient(clientId);
}
});
}
}
}
Assume that any other code which modifies the status
object will acquire a lock on it first.
Since the status
object is passed all the way through to multiple ThreadPool
threads, and the call to ThreadPool.QueueUserWorkItem
will complete before the actual tasks complete, am I ensuring that the same status
object gets sent to all clients?
Put another way, when does the lock (status)
statement "expire" or cause its lock to be released?