I am trying to merge two examples from the ApiDemos so one overlay over the other.
1. CameraPreview.java
2. TranslucentGLSurfaceViewActivity.java
I guess GLSurfaceView is not really necessary, I saw demos that uses a GL layer as a Camera PreviewCallback, but since I am such a noob at OpenGL, I am kind of lost. Can someone points me toward the light (figuratively speaking)?