i have a few filters on a sprite. on mouse over i would like to access one of the filters in the filters array, but i'm having a bit of trouble trying to accomplish this.
mySprite.filters = [new DropShadowFilter(), new GlowFilter(), new BlurFilter()];
mySprite.addEventListener(MouseEvent.MOUSE_OVER, mouseOverEventHandler);
function mouseOverEventHandler(evt:MouseEvent)
{
//obtain indexOf the GlowFilter
trace(evt.currentTarget.filters[evt.currentTarget.filters.indexOf([Object GlowFilter])]));
}
the above code doesn't work. what's the proper way to get the index of a specific filter in a filters array?