I can't seem to find a way to determine the size of a file in Isolated Storage besides opening up the file stream and calling the "Length" property. Is there a more efficient way of doing this?
Thanks
I can't seem to find a way to determine the size of a file in Isolated Storage besides opening up the file stream and calling the "Length" property. Is there a more efficient way of doing this?
Thanks
I found a bit of a hack to make it work. What you have to do is use reflection to get the fully qualified file path to the file you want then create a new file info object:
//This is the private field name used for reflection
private const string IsolatedStoreRootDir = "m_RootDir";
//This method takes a file path relative to isolated storage
//and the current store
private static FileInfo GetFileInfo(string path, IsolatedStorageFile store)
{
return new FileInfo(GetFullyQualifiedFileName(path, store));
}
//This gets the fully qualified path of the root isolated storage directory
//then appends the relative path to it.
private static string GetFullyQualifiedFileName(string path, IsolatedStorageFile store)
{
return Path.Combine(store.GetType()
.GetField(IsolatedStorageFileSystem.IsolatedStoreRootDir,
System.Reflection.BindingFlags.NonPublic |
System.Reflection.BindingFlags.Instance).GetValue(store).ToString(), path);
}
//Here's how it's used
static void Main(string[] args)
{
var store = IsolatedStorageFile.GetUserStoreForAssembly();
var length = GetFileInfo("TestFile.txt", store).Length;
}