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views:

28

answers:

2

Hey guys,

I have this following code and I am not getting the results I expected.

#import "CancelPerformSelectorTestAppDelegate.h"
@implementation CancelPerformSelectorTestAppDelegate
@synthesize window;

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {    
    [window makeKeyAndVisible];
    for(unsigned int i = 0; i < 10; i++){
        NSTimeInterval waitThisLong = i;
        [self performSelector:@selector(foo) withObject:nil afterDelay: waitThisLong];
    }

    [[NSRunLoop currentRunLoop] cancelPerformSelectorsWithTarget: self];

    return YES;
}

- (void) foo {
    static unsigned int timesCalled = 0;
    ++timesCalled;
    NSLog(@"%s: I am called for the %d-st/nd/th time", __func__, timesCalled);
}

- (void)applicationWillResignActive:(UIApplication *)application {}
- (void)applicationDidBecomeActive:(UIApplication *)application {}
- (void)applicationWillTerminate:(UIApplication *)application {}
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {}
- (void)dealloc {
    [window release];
    [super dealloc];
}

@end

I expected the function to be called about 0 times, perhaps 1 if the CPU is having a slow day.

The function will execute 10 times! :( Always. What am I doing wrong, and how could I achieve the results I expected?

Thanks in advance, a lot, Nick

A: 

You want this:

[UIApplication cancelPreviousPerformRequestsWithTarget:self];
Jim
This works too, because `UIApplication` inherits the method from `NSObject`
David Gelhar
+1  A: 

You want to cancel the request using the NSObject class method +cancelPreviousPerformRequestsWithTarget:

For example,

[NSObject cancelPreviousPerformRequestsWithTarget:self];

There's an example in the "handling tap gestures" section of the Event Handling Guide for multitouch events

David Gelhar