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I have a grid based game with eight bots each moving under their own instruction set, I have set them to return their ID and location when clicked, the game as it stands now is over 2k lines so I wont post it all here :)

on occasion two of the bots are merging into the same MC, clicking on either one or between the two merged ones will return the same ID (bot 0 returns that it is bot 1 in bot 1s location for example)

To make it more confusing they are continuing to run their own seperate code, bot 0 is not moving the same way as bot 1 is. Doing a var dump does not show anything as wrong, they all show up with the right IDs and locations

I wouldnt know how to do this if I wanted to, anyone have any ideas what could cause this effect and/or seen it before?