views:

18

answers:

1

Hello,

I Use D3DXCreateTextureFromFileInMemoryEx to load a texture. It's working fine for first 3 files but at the 4th file it remains stuck. I use "break all" and the call stack shows calls from D3DX9_42.dll and at the top is ntddl.dll. I can't see function names. I use Win7 64 bits machine with VS2008 SP1. I let the application run for several minutes but it's stuck in that call. Do you have any idea about this problem?

Thank you for any help.

A: 

I solved the problem. It was a threading issue. Thanks for help.

Felics