Hi,
How can an Audio Unit component detect start and stop of an Audio Unit host?
Within the component's Kernel Process(), I tried with the CallHostTransportState(...) method, which returns whether the host is playing or not, therefore I can detect a first start; but the Process() is not called anymore when the host stops, so I can't detect the stop this way. And since the stop is not detected, I can't detect the next start because the state "stopped" has not been detected.
Any idea?
Thanks.