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64

answers:

2

While I consider myself a reasonably competent programmer, I have no experience with even the most basic graphics programming.

Are there any recommended resources for learning the basics of 3D programming - preferably using a high-level language like Python or JavaScript?

Ideally, I'd like a simple hello world example in canvas or WebGL with a space ship moving inside a cube (all wireframes).

+2  A: 

http://learningwebgl.com/blog/

Adrian
Thanks, this seems very promising (lesson 10 in particular) - will work through the lessons over the next few weeks.
AnC
+1  A: 

Unity is what I recommend but I've also heard about (but never tried) Panda3D and Worldviz Vizard. If you want to build it from the ground up yourself you might try Pygame though you may have to hunt for the right libraries. Other things you might look at:VPython, and PyOpenGL.

John
Thanks, that all seems interesting, and will certainly come in handly once I've grasped the basics. So I'll definitely return to this after working through the WebGL tutorial Adrian posted.
AnC
Wise decision. I think I'll do that tutorial too.
John