How to bring the current target into the movie clip?
If we can set the current target into "selectMovieClip" variable then i believe we should be able to rotate or manipulate it as a MovieClip.
Please copy the script below and you will see what I mean. Currently I can't rotate it.
Please tell me what is wrong with my script. Thank you.
import flash.display.MovieClip;
/*create multiple MovieClip*/
for(var i:int = 0; i < 10; i++){
var widthSquare:int = 100;
var heightSquare:int = 100;
var square:MovieClip = new MovieClip();
square.graphics.lineStyle(1,0x0000CC);
square.graphics.beginFill(0xCCCCCC);
square.graphics.drawRect(0,0,widthSquare,heightSquare);
square.graphics.endFill();
square.name = "RotableClip_"+i;
square.x = 100 + (widthSquare*i);
square.y = 400;
addChild(square);
}
//SET MOVIECLIP
var selectMovieClip;//declare veriable
function onMousePress(evt:MouseEvent):void{
if( evt.target.name.indexOf("RotableClip_")==0){//only allow RotableClip_ to rotate
selectMovieClip=evt;
trace("Selected movie clip" + evt.target.name);
}
}
stage.addEventListener(MouseEvent.MOUSE_DOWN, onMousePress);
//Rotate MovieClip
function MouseMove(evt:Event):void{
rotateTarget();//recreate the menu
}
stage.addEventListener(MouseEvent.MOUSE_MOVE, MouseMove);
function onMouseRelease(evt:MouseEvent):void {
rotateTarget()
}
//rotateTarget OR at onMousePress
//How do we bring the movie clip into the below and rotate it.
function rotateTarget(){
selectMovieClip.rotation += 90;
trace("Rotate the movie clip");
}