You want to be careful here. You've chosen to use an algorithm that incrementally builds a sorted data structure so that (I take it) you can display a progress bar. However, in doing this, you may have chosen a sorting method that is significantly slower than the optimal sort. (Both sorts will be O(NlogN)
but there's more to performance than big-O behaviour ...)
If you are concerned that this might be an issue, compare the time to sort a typical collection using TreeMap
and Collections.sort
. The latter works by copying the input collection into an array, sorting the array and then copying it back. (It works best
if the the input collection is an ArrayList. If you don't need the result as a mutable collection you can avoid the final copy back by using Collection.toArray
, Arrays.sort
and Arrays.asList
instead.)
An alternative idea would be to use a Comparator object that keeps track of the number of times that it has been called, and use that to track the sort's progress. You can make use of the fact that the comparator is typically going to be called roughly N*log(N)
times, though you may need to calibrate this against the actual algorithm used.
Incidentally, counting the calls to the comparator will give you a better indication of progress than you get by counting insertions. You won't get the rate of progress appearing to slow down as you get closer to completing the sort.
(You'll have different threads reading and writing the counter, so you need to consider synchronization. Declaring the counter as volatile
would work, at the cost of extra memory traffic. You could also just ignore the issue if you are happy for the progress bar to sometimes show stale values ... depending on your platform, etc.)