I am trying to set command line arguments for Xcode project related to iPhone Simulator Application.
When i try to run the following script the line "make new launch argument with properties{name:"file:///Users/aakash/Desktop/sample_h.html",active:yes} "
gives error: execution error: Xcode got an error: Can’t make or move that element into that container. (-10024)
Here's the script:
!/bin/zsh
BUILD_PATH=$(dirname $0)
while [[ -z $BUILD_FILE && $BUILD_PATH != "/" ]]; do
BUILD_FILE=$(find $BUILD_PATH -name '*.xcodeproj' -maxdepth 1)
BUILD_PATH=$(dirname $BUILD_PATH)
done
if [[ -z $BUILD_FILE ]]; then
echo "Couldn't find an xcode project file in directory"
exit 1
fi
open -a Xcode "$BUILD_FILE"
BUILD_FILE=${BUILD_FILE//\//:}
SIMULATOR_SDKS=( /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/*.sdk )
SIMULATOR_SDK=${SIMULATOR_SDKS[-1]}
SIMULATOR_SDK_STRING=$(basename ${(L)SIMULATOR_SDK%.[a-z]*})
if [[ -z $SIMULATOR_SDK ]]; then
echo "Couldn't find a simulator SDK"
exit 1
fi
echo $BUILD_FILE
echo $BUILD_PATH
osascript <<SCRIPT
application "iPhone Simulator" quit
application "iPhone Simulator" activate
tell application "Xcode"
open "$BUILD_FILE"
set targetProject to project of active project document
tell targetProject
set active build configuration type to build configuration type "Debug"
set active SDK to "$SIMULATOR_SDK_STRING"
set value of build setting "SDKROOT" of build configuration "Debug" of active target to "$SIMULATOR_SDK"
make new launch argument with properties{name:"file:///Users/aakash/Desktop/sample_h.html",active:no}
if (build targetProject) is equal to "Build succeeded" then
launch targetProject
else
application "iPhone Simulator" quit
end if
end tell
end tell
SCRIPT
Any Clues??? Is there any other way to set arguments for Xcode Project or am i doing it wrong? Please help.