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Hello,

I'm porting an application from iPhone to Android.

This application uses a webpage as a menu, and then switch to an opengl surface for rendering.

All is working fine on the iPhone, but on android, it randomly crashes.

The OpenGL surface uses JNI for rendering.

What I'm doing is I'm adding the WebClientView on top of the OpenGLSurfaceView in my activities by using addContentView. By doing that, the JNI code is crashing while initilazing (I'm initializing my data when receiving the onSurfaceResize event.

If I remove the WebClientView, and just setContentView on the OpenGLSurfaceView everything is working fine.

Anyone has any idea about this problem ?

Thanks in advance !