I have a movieclip being used as a button. After a random amount of clicks the button stops working. In other words, the mouse will become a hand when hovering over the button but no clicks are registering to fire the function. I've even clicked it 40 times and it will work but then suddenly, bang!, it stops working. Heres the function that adds the btn, listener, animates it into the screen and also adds text.
function makeButton():void{
addChild(myBtn);
myBtn.mouseChildren=false;
myBtn.buttonMode=true;
myBtn.x=(stage.stageWidth/2)-(myBtn.width/2);
myBtn.y=-300;
myBtn.addEventListener(MouseEvent.MOUSE_DOWN, btnClicked, false, 0, true);
myBtn.btn_text.text="The string goes here";
TweenLite.to(myBtn, 0.5,{x:(stage.stageWidth/2)-(myBtn.width/2),y:(stage.stageHeight/2)-(myBtn.height/2)});
}
And then here's the function that animates the button outside the screen:
function btnClicked(e:MouseEvent):void{
myBtn.removeEventListener(MouseEvent.MOUSE_DOWN, btnClicked);
TweenLite.to(myBtn, 0.5,{x:(stage.stageWidth/2)-(myBtn.width/2),y:-300});
}
Strange thing is, I added a trace("listener added") into the 'makeButton()' AT THE VERY END, AFTER THE ADD EVENT. And it traces everytime, even on the times the button stops working. SO i can only assume there are no errors with listener being added. But then why is it not working?
I'm stumped. I thought it could be an event propagation problem. In other words the listener was being added to the target (myBtn) but somehow it was capturing or bubbling wrong but..... then why does it work at all? And for so many clicks?
The truth is out there. Or maybe in here, your insights will be much appreciated.