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1653

answers:

5

Hey guys,

I am currently trying to learn C and I have come to a problem that I've been unable to solve.

Consider:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define ELEMENTS 5

void make(char **array, int *array_size) {
    int i;
    char *t = "Hello, World!";

    array = malloc(ELEMENTS * sizeof(char *));

    for (i = 0; i < ELEMENTS; ++i) {
     array[i] = malloc(strlen(t) + 1 * sizeof(char));
     array[i] = strdup(t);
    }
}

int main(int argc, char **argv) {
    char **array;
    int size;
    int i;

    make(array, &size);

    for (i = 0; i < size; ++i) {
     printf("%s\n", array[i]);
    }

    return 0;
}

I have no idea why the above fails to read back the contents of the array after creating it. I have literally spent an hour trying to understand why it fails but have come up empty handed. No doubt it's something trivial.

Cheers,

+4  A: 

See PolyThinker's comment which is absolutely spot on.

In addition to the way you pass the array, you should check a few other issues:

  1. Perhaps you should assign something to array_size in make(...)?
  2. strdup(char*) allocates memory, the malloc for array[i] is not necessary.
  3. You should free all the memory you allocate after you don't need it anymore.
kauppi
+6  A: 

You need to pass the address of "array" into the function. That is, you need char ***. This is because you need to change the value of array, by allocating memory to it.

EDIT: Just to make it more complete, in the function declaration you need to have something like

void make(char ***array, int *array_size)

Then you need to call it using

make(&array, &size);

Inside the function make, allocate memory with

*array = malloc(ELEMENTS * sizeof(char *));

And change other places accordingly.

Also, as kauppi has pointed out, strdup will allocate memory for you, so you don't need to do malloc on each string.

PolyThinker
A: 

size is declared but gets no value assigned (that should happen in fuction make, I suppose).

+3  A: 

You are passing the current value of array to make as a copy (on the stack). when you change array in make(), you're only changing the copy, not the actual variable. Try passing by reference with &, or make it a char *** and work with *array = ...

Frans-Willem
+5  A: 

Here is the working code:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define ELEMENTS 5

void make(char ***array) {
    char *t = "Hello, World!";

    *array = malloc(ELEMENTS * sizeof(char *));

    int i;
    for (i = 0; i < ELEMENTS; ++i) {
        (*array)[i] = strdup(t);
    }
}

int main(int argc, char **argv) {
    char **array;
    make(&array);

    int i;
    for (i = 0; i < ELEMENTS; ++i) {
        printf("%s\n", array[i]);
        free(array[i]);
    }
    free(array);
    return 0;
}

As the other have posted - there was unused size, and strdup allocates memory by itself, and it is nice to free the memory afterwards...

rkj
Paul Stephenson
I compiled it using default gcc options. I thinks this was added to the standard long time ago... But I can't decalare int inside the loop without -C99...
rkj
Even compiling with: gcc arr.c -Wall -strict -ansior gcc arr.c -std=c88works without any warnings or errors
rkj
gcc arr.c -std=c89 of course ;) -std=c88 wont run the compiler ;P
rkj
Remember to free the array, too, not just the strings in the array.
kauppi
OK, I stand corrected then! I didn't know that you could declare variables anywhere inside a function but not inside a loop.
Paul Stephenson
Paul is right: ANSI C does not allow declarations after code statements. rkj, you need to add the -pedantic switch as well to get gcc to actually complain about that. One final twist: you **can** add declarations at the start of any code block begun with a '{'.
j_random_hacker
thanks :) There is even question on SO: http://stackoverflow.com/questions/288441/variable-declaration-placement-in-c
rkj