Hi all,
I currently have a small Java program which I would like to run both on the desktop (ie in a JFrame) and in an applet. Currently all of the drawing and logic are handled by a class extending Canvas. This gives me a very nice main method for the Desktop application:
public static void main(String[] args) {
MyCanvas canvas = new MyCanvas();
JFrame frame = MyCanvas.frameCanvas(canvas);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
canvas.loop();
}
Can I do something similar for the applet? Ideally MyCanvas would remain the same for both cases.
Not sure if its important but I am drawing using BufferStrategy with setIgnoreRepaint(true)
.
Edit: To clarify, my issue seems to be painting the canvas -- since all the painting is being done from the canvas.loop()
call.