When retrieving objects from an NSMutableArray in cocoa-touch is the below code ok? Should I be allocating([alloc]) new Page objects each time or is just pointing to it alright? Do I need to do anything to the Page *pageObj after, such as set it to nil?
const char *sql = "insert into Page(Book_ID, Page_Num, Page_Text) Values(?, ?, ?)";
for (i = 0; i < ([[self pagesArray] count] - 1); i++) {
if(addStmt == nil) {
if(sqlite3_prepare_v2(database, sql, -1, &addStmt, NULL) != SQLITE_OK) {
NSAssert1(0, @"Error while creating add statement. '%s'", sqlite3_errmsg(database));
}
}
Page *pageObj = [[self pagesArray] objectAtIndex:i];
if(pageObj.isNew) {
sqlite3_bind_int(addStmt, 1, self.book_ID);
sqlite3_bind_int(addStmt, 2, pageObj.page_Number);
sqlite3_bind_text(addStmt, 3, [[pageObj page_Text] UTF8String], -1, SQLITE_TRANSIENT);
if(SQLITE_DONE != sqlite3_step(addStmt)) {
NSAssert1(0, @"Error while inserting data. '%s'", sqlite3_errmsg(database));
}
NSLog(@"Inserted Page: %i into DB. Page text: %@", pageObj.page_Number, pageObj.page_Text);
}
//Reset the add statement.
sqlite3_reset(addStmt);
}
Thanks. I also understand this should probably be in a transaction but I didn't quite get that working just yet.