I need to take an existing winforms application and drop into an event tracing mode, with hopefully as little friction as possible.
I would like to see every action the user takes as a simple stack trace-looking thing:
MainForm.LaunchThing_Click
ThingWindow.NameInput_Focus
ThingWindow.NameInput_TextChanged
ThingWindow.AddressInput_Focus
ThingWindow.OKButton_Click
and so on.
- If this was a WPF application, I would do something like filter all events of type WClientInputMessage in ETW.
- I can't simply dump a stack trace, because that doesn't capture the user's prior actions.
- I could add logging to every single event [with the recommended practices from this discussion], but this is an extant application with far too many events. Plus, I'm lazy. Gotta be a better way.
- I can't attach a debugger, I want to get this information automatically attached to bug reports from testing users in the field because [it turns out...] nobody can accurately remember exactly what the sequence of things they clicked on was.
So I'm wondering if anyone has any good tricks, using subclassing or reflection perhaps, to latch on to the UI events.
Performance is not really a concern. And if I can get a hook into every event, that's good enough; I can filter them down to the relevant set fairly easily.