I really think that if restricting the available activities on the server side (based on role) is not sufficient, than you've got a bigger problem. Even if a user doesn't write their own client, whatever mechanism you are using for your remote calls is likely to be vulnerable to being intercepted and manipulated. The bottom line is that you should limit the possible calls that can be made against the server, and should treat each call to the server as potentially malicious.
Can you think of an example scenario in which there's a server action that a particular authenticated user would be allowed to take that would be fine if they're using your client but dangerous if they're not using your client? If so I'd argue that you're relying too strongly on your client.
However, rather than just criticize I'd like to try to also offer some actual answers to your question as well. I don't think signing your jar file will be sufficient if you're imagining a malicious user; in general, public-key cryptography may not help you much since the hypothetical malicious user who is reverse-engineering your source will have access to your public key and so can spoof whatever authentication you build in.
Ultimately there has to be someone in the system you trust, and so you have to figure out who that is and base your security around them. For example, let's imagine that there may be many users at a particular company who you don't necessarily trust, and one admin who oversees them, who you do trust. In that scenario you could set up your client so that the admin has to enter a special code at startup, and have that code be kept in memory and passed along with any request. This way, even if the user reverse-engineers your code they won't have the admin code. Of course, the calls from your client to your server will still be vulnerable to being intercepted and manipulated (not to mention that this requirement would be a royal pain in the neck to your users).
Bottom line: if your user's machine is calling your server, than your user is calling your server. Don't trust your user. Limit what they can do, no matter what client they're using.