I'm trying to build a application for the iPhone, although I am completely new to Obj-C. For one problem I'd use a ByteBuffer in Java, but I don't see any appropriate class in Apple's documentation. So I probably have to implement it on my own.
My question is, how to do it best:
- Is there a similar class in Obj-C? (That would be the best solution ;))
- Should I do it by using Obj-C classes like NSData?
- Or should I stay with plain C code?