As the title points out, I'm relatively new at XNA. However, I've been given a trivial assignment by my boss to see if I can get it done. I have no doubt that I eventually will, but some pointers in the right direction would help.
This isn't a homework assignment, and I'm just looking for a couple of tips and pointers so I don't have to dig too deep into all the documentation just yet ;)
- How would I go about adding camera viewpoints to my project?
- What would be the best way to handle user input (keyboard in this case)
- Best practices/commonly used methods for detecting collision detection between two objects?
Also I must note that I'm coming from a C++ background, and C# is fairly new to me (although I've done some small projects, such as this one, before). Any help on the transition process between those two languages is appreciated as well.