Inside the library implementation, declare your variables like that:
struct my_lib_variables
{
int var1;
char var2;
};
Now in the header for end-users, declare it like that:
struct my_lib_variables;
It declares the structure as an incomplete type. People who will use the header will be able to create a pointer to the struct, but that's all. The goal is that they have to write something like that:
#include "my_lib.h"
struct my_lib_variables* p = my_lib_init();
my_lib_do_something(p);
my_lib_destroy(p);
The libray code is able to modify the variables, but the library can't do it directly.
Or you can use global variables, but put the extern
declarations inside a header which will not be used by the end-user.