Does anyone know how to determine the "apparent width" or visual width of a Plane or DisplayObject3D that has a variable rotationY.
Ie plane.width, containerSprite.width
etc?
Does anyone know how to determine the "apparent width" or visual width of a Plane or DisplayObject3D that has a variable rotationY.
Ie plane.width, containerSprite.width
etc?
hi there,
I'm trying to figure that out for a long time as well. If you have found a solution already. Plz let me know!
Thanks.