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474

answers:

5

I would like to export the image in my JPanel to a vector graphics file so it can be edited and printed at a higher-than-screen resolution. Essentially I want its paint() function to be called with a destination Graphics that saves the drawing commands into a vector graphic file.

What is a good, simple way to do this? What libraries are recommended? Which vector format would be best, and why?

+2  A: 

Apache Batik will let you paint to a specialised implementation of a Graphics2D object and then export as an scalable vector graphics (.svg) file. You can then view/process/print it using an SVG-enabled browser (Firefox will handle it nativly, ISTR, IE and others can use plugins).

See the SVGGraphics2D object (process documented here)

Brian Agnew
I had forgotten about Batik; thanks. I've seen it before, and I think SVG might be a good format for me.
Carl Manaster
It's a long time since I used it, but it works very well
Brian Agnew
If I could pick two answers, I'd pick this one, too; it's just that EPS seems like a better solution for my needs than SVG.
Carl Manaster
A: 

this is basically not possible directly, as the low level java api works in terms of raster (pixels) and is never stored in vector format. (Check the API of java.awt.Graphics to see what I mean).

there are some general purpose program that convert raster to vector formats, this is one I found on a quick search: http://autotrace.sourceforge.net/index.html

so, using such a program you can divide your problem into two smaller problems:

  1. convert your JPanel into a bitmap or file (http://www.jguru.com/faq/view.jsp?EID=242020)
  2. run autotrace on the file.
Omry
You can do this, since the API will talk in terms of drawRectangle() etc. That gets rendered in different ways depending on the component you're drawing to
Brian Agnew
When you call drawLine() on the specialised Graphics2D implementation it writes the vector representation of that line to the file.
DJClayworth
+3  A: 

Have a look at The Java EPS Graphics2D package.

Many Java programs use Graphics2D to draw stuff on the screen, and while it is easy to save the output as a png or jpeg file, it is a little harder to export it as an EPS for including in a document or paper.

This package makes the whole process extremely easy, because you can use the EpsGraphics2D object as if it's a Graphics2D object. The only difference is that all of the implemented methods create EPS output, which means the diagrams you draw can be resized without leading to any of the jagged edges you may see when resizing pixel-based images, such as JEPG and PNG files.

Pierre
That looks very nice; thanks. I'm not sure EPS is right for me, but I may go that route and if I do, this certainly looks like a good package for it.
Carl Manaster
I'm going to go with this solution; thank you. It seems that EPS will serve nicely.
Carl Manaster
+1  A: 

The Java EPS mentioned by Pierre looks good, but if it isn't you might also like to look at FreeHEP Vector Graphics. Written to allow Java reuse in the High Energy Physics field it includes a vector graphics package, done through an implementation of Graphics2D. We've used it to export EPS very successfull for a number of years.

DJClayworth
Thank you; I wound up using FreeHEP Vector Graphics and found it quite easy to use and pretty good. Convenient and well documented.
Carl Manaster