Hello I am trying to save a bitmap image in a basic image editor program.
Here's the code:
// then save it
ImageBoxInApp.Image.Save(filename);
[EDIT] And I am opening the image with this
openFileDialog1.Title = "Select an Image";
openFileDialog1.Filter = "All Files|*.*|Windows Bitmaps|*.bmp|JPEG Files|*.jpg";
if (openFileDialog1.ShowDialog() == DialogResult.OK)
{
filename = openFileDialog1.FileName;
Image img = System.Drawing.Image.FromFile(filename);
So when I try this I receive a Generic GDI+ error
. So I found a solution to this and it looks like this:
// Delete existing file first
System.IO.File.Delete(filename);
// then save it
ImageBoxInApp.Image.Save(filename);
But when I try to do this I receive another error saying that the file I am deleting is currently open. This is because that is the file that I am trying to edit.
How do I "close" the file without actually closing the application? Or is there an alternative solution?
Thanks!