I need something like FileStream class in Adobe AIR, but needs to work in Flash Player. I know there is FileReference#save(), but it can only save the whole file at once, which does not work if the size of the data to be saved is larger than the available memory... Is it really not possible to stream data to a local file to avoid keeping the whole data in the memory? Or maybe it is possible to append data to a local file without first reading the whole file into memory?
I need this badly! Thanks!