Hi,
I am building a framework for loading minigames (in swf), and am running into a problem.
I currently have a listener that listens for events that the child minigame sends to the parent framework. However, if the child sends two messages (events) too close to each other, it seems that the first event simply get ignored, which causes some of the messages not to reach the parent framework at all.
I read that you can queue up actionscript events somehow, so that events are processed in a FIFO basis. How can I do that? Documentation seems to be pretty scarce for this issue, so I am stumped.
Many thanks!