Story: I am developing a construction tool for wooden boxes. A box consists of a set of boards, each board is represented as 3 3D-vectors, and one placement vector. Each box is visualized using OpenGL.
Now, these boxes will be moved around with forklifts, which will apply some forces on them. I would like to calculate the forces on each board in the box, such that I can see if a given construction is stronger than another, if any board is stressed too much etc.
So fellow stackers: How should I attack this problem? Are there libraries available I can use? Which books should I read to guide me on this? Can I use existing CAD tools to do the physics experiments?
I am using C# to compute everything, but this is not a requirement (though it would be nice).
Edit: What about libraries such as ODE and Bullet? Won't they be able to answer my question?