Hi, I'm currently working on a tile-based game in Java2D, and I was thinking of adding some cheap eye candy.
For example, implementing a simple particle system (maybe something like this) for explosions and/or smoke.
Do you have any suggestion for relatively easy to program effects that wouldn't require drawing a lot (or at all) of new art?
Tutorials and code samples for said effects would also be most welcome!
-Ido.
PS - if absolutely necessary I could switch to something like LWJGL/JOGL or even Slick - but I rather stay with Java2D.