In a minigame that is part of a larger flash game we show a number of editable textfields, about 10 rows with two textfields per row. Every row of two textfields is encapsulated in a class, and objects of that type are placed under each other so that it looks like some sort of table.
Now on Firefox the tab behavior is fine, after manual...
Hello,
I'm running svn and sending swf files to my client.
I realized that even without code modifications, the swf generated by mxmlc seems to be different everytime.
Is it possible to make it generate the same swf file (so it does not require a svn commit) if there are no code changes?
below is how I generate my swf.
mxmlc -load-co...
Assuming the following pattern:
someObjectInstance.addEventListener(MyDisplayObject.EVENT_CONSTANT, _handleMyEvent);
private function _handleMyEvent( event:Event = null ):void
{
// Event handler logic...
}
If I wanted to add a required parameter to the handler function am I able to do this and still use a "generic" event and event...
Basically the question could more probably be more accurately asked, how do I simply disable a button and then re-enable it? I've tried setting buttonMode to false, mouseChildren to false and enabled to false. Nothing works. I realize I could just remove the event listeners, but surely there is a more elegant and efficient way. As removi...
Hi all!
Is it possible to use the Type.<T> syntax with user defined classes?
For example, let's say I want to create a List class, but I want the user to use it like this:
var myList:List.<String> = new List.<String>;
or is this syntax exclusively evailable to the Vector class only?
Thanks!
...
Suppose I have the following class
package {
import flash.display.Stage;
public class CustomObject {
private var stage:Stage;
public function CustomObject(stageRef:Stage) {
// stage access through
// constructor argument
stage = stageRef;
}
}
}
Which is not a...
Is it possible to escape from XML, to ActionScript 3 code? Take a look at the following:
<keyFrame name="myKey" delay="100ms" function="{function():void{soundCommand.execute()}}"></keyFrame>
where the
function():void{soundCommand.execute()}
part has to be interpreted as ActionScript 3. So ideally, if I query the function attribute...
I'm having difficulty getting checkboxes on only the leaf nodes of a tree.
Before anyone links it, I've seen http://www.sephiroth.it/file_detail.php?id=151# and this isn't exactly what I need. I don't want a 3-state checkbox system including both branch and leaf.
I understand applying the checkbox item renderer to a data grid but not o...
I have a loader.swf that loads an external swf via the flash.display.Loader() class. The external swf contains a TextField that is defined on the stage in a keyframe (frame 10).
How can I, from the loader.swf reference the TextField and set the .text dynamically?
I've set the instance name, but get "null" when I reference it through th...
My Flex 3 application has some modal dialogs displayed via the PopUpManager, but there are times when I'd like other view components to know there is popup displayed. The PopUpManager doesn't have any method for actually checking the existence of popups. Is there any other way to detect this in flash/flex without writing my own global ma...
I would like to ask if there is a liveconnect equivalent for ActionScript 3. I understand that there is the ExternalInterface class inside AS3 but it only supports calling a method by name. The really cool thing about Java and LiveConnect is that you can do something like
function jsFunc(name) = {
this.name = name;
this.talk = funct...
I have written a client<>server based multiplayer game and have finished the basics (it's a flash client written in actionscript 3). The next step will be implementing a system which will allow me to easily add abilities to the game.
The problem here is that an ability can do so many things. Eg. player A uses ability "repair" on player ...
I need to set various variables depending on what a user clicks. Those variables then need to be accessed by other movieclips.
The problem is that at the time of clicking, those "other movieclips" don't exist on the timeline yet.
What I have done is assign the variable to the parent movieclip, although I guess I could just as easily se...
I know what you're thinking - "Dumbass hasn't embedded his fonts" - right?
Well wrong, I've told it to embedded Numerals, Punctuation and into Include these characters I have typed /£ and although it prints the pound symbol fine it skips the slash!
I've tried doubling it up both in the output string and the Include these characters box...
We have a Flash application that connects to a WCF REST web service returning json data.
We use URLRequest/URLLoader with POST requests, not a lower-level library using sockets like as3httpclientlib.
The application runs swimmingly well in the normal course of duties, but when we are behind a corporate proxy server (ie. In Internet Exp...
Over the past three weeks, I have lost at least 120 man hours because of some lesser known functionality in ActionScript 3. One of the problems was that, with Internet Explorer, if there are too many messages sent through LocalConnections, it will slow the messages sent through, but in the standalone player and in Firefox, this threshol...
Changing the scale to (2, .5) on a textfield's transform.matrix just makes the font uniformly larger. Frustrating. Many other transforms just make the text disappear.
I am embedding fonts, which is supposed to allow for rotating text. Well, that is one kind of transform... I would like the freedom to transform every which way.
Is t...
I'm creating a Flash game which is based on the old Pacman and I'm not sure which is the best way to control the animation.
As I understand it these type of games were originally dependent on a game loop which ran faster or slower depending on the CPU, which is why I imagine that the most similar to use would be the ENTER_FRAME event.
...
Ok, this one is driving me batty. I've made a custom video player in CS4. Basically, I just used The Gimp to draw a video player and saved it as a PNG, which I dragged to the stage.
I didn't want to use FLVPlayback, so I used Actionscript to add a Video to the stage.
var video:Video = new Video(480,360);
addChild(video);
I'll spare ...
Is it possible to dispatch an event from an object when an event listener is added to that same object, without overriding the addEventListener method of that class?
I am working on a modularized application in AS3. Several of the modules register events on a component in the main application mxml file. I would like to fire an event...