canvas different on android emulator compared to phone
Should there be any difference between a canvas on the emulator and a canvas on a real device (HTC Incredible)? On my canvas for the emulator I have this: canvas.drawRect(x*cell_size + 1, y*cell_size + 1, x*cell_size+cell_size, y*cell_size+cell_size, pWalls); (this is a grid type game) and it works and looks fine but on my real device...