I have a class that should hold a reference to some data, without owning that data (i.e. the actual data is guaranteed not to go out of scope). In particular, the class cannot make a copy – the data is easily several gigabytes in size.
Now, the usual implementation (I assume) is to have a reference to the data:
struct holder_ref {
...
Hi guys..
I am trying to figure out the difference between $a=&$b and $a=$b.
I know & make the variable to be a reference variable. But the following test gave me the same result. Can anyone explain the difference? Thanks.
$a=5;
$b=6;
$a=&$b;
echo $a; //6
$a=5;
$b=6;
$a=$b;
echo $a; //6
...
I can do something like
def f(): Tuple2[String, Long] = ...
val (a, b) = f()
What about if the variables are already existing? I'm running the same sets of data over filters and I don't want to chain them (long names and such). This is what I tried, but it complains about expecting ; instead of = on the last line:
var a = ...initia...
I have written a overloaded assignment operator of class perform copying all the variable values.
For ex :in Exp.cpp
class perform
{
LOG *ptr;
int a;
//constructor
//destructor
perform operator=(const perform & rhs){
ptr = rhs.ptr; a=rhs.s;
return * this;}
};
In another class output, I have declared a pointer for abc.
perform...
Possible Duplicate:
Assignment operators in R: = and <-
Is it just a style preference?
As far as I can tell, they are the same.
I see many people prefer the "longer" <- version and I can't tell why (perhaps keeping away from = and == confusions?)
...
Given the below code, will the method parameter y in Bar(int y) be assigned the value from x or 1? I realize they are logically equivalent, but I want to understand the assignment operation.
class Program
{
static void Main(string[] args)
{
var foo = new Foo();
var x = 0;
foo.Bar(x = 1);
}
}
public ...
I've got a class definition similar to the following:
class UUID
{
public:
// Using implicit copy assignment operator
private:
unsigned char buffer[16];
};
I've just had a unit test fail on me that was verifying that copy assignment worked properly. To my surprise, one byte in the middle of the buffer[] array was copied ...
Hi,
I am trying to use a if condition to assign a value to a variable in an xquery. I am not sure how to do this.
This is what I tried:
declare namespace libx='http://libx.org/xml/libx2';
declare namespace atom='http://www.w3.org/2005/Atom';
declare variable $entry_type as xs:string external;
let $libx_node :=
if ($entry_type = 'p...
I have encountered the following problem which proved to me that I know far too little about the workings of C++.
I use a base class with pure virtual functions
class Base
...
and a derived classes of type
class Derived : public Base{
private:
Foo* f1;
...
Both have assignment operators implemented. Among other things, t...
I want to enforce explicit conversion between structs kind of like native types:
int i1;
i1 = some_float; // this generates a warning
i1 = int(some_float): // this is OK
int i3 = some_float; // this generates a warning
I thought to use an assignment operator and copy constructor to do the same thing, but the behavior is different:
St...
Every time I assign a string, I'd actually like to assign a string object, without the extra code.
This var foo = "bar";
becomes var foo = new String("bar");
Basically hi-jacking the assignment.
Follow-up:
If the above is not possible is there a way to prototype the string variable type, rather than the String object?
As ...
Hi,
I want to overload the assignment operator for types like "int", "long" etc. That is, I want to use code like:
class CX {
private:
int data;
...
};
CX obj;
int k;
k = obj; // k should get the value of obj.data
Apparently assignment operators cannot be friend functions. How do I achieve the above?
I maybe missing something ...