audio-playing

Sound processing: Should I use DirectSound or directly Win32 APIs?

I'm making an application where I will: Record from the microphone and do some realtime processing on the input Play an MP3 file (a regular song), but manipulating the output in realtime Every now and then I'll need to play additional sounds over this song too, but I guess I can do that by simply adding the buffers. In short, I need ...

AS3 microphone recording/saving works, in-flash PCM playback double speed

I have a working mic recording script in AS3 which I have been able to successfully use to save .wav files to a server through AMF. These files playback fine in any audio player with no weird effects. For reference, here is what I am doing to capture the mic's ByteArray: (within a class called AudioRecorder) public function startRecord...

Python audio library for simultaneous audio creation and playback

I'm working on an audio creation framework. It'll be generating large audio files, say 3 minute long audio files that take about 1 minute to generate. So what I want is a system much like streaming audio from the internet, where I play the sound as I generate it. Pygame's mixer allows me to edit the sound as it's playing. But I cannot fi...