In the google protocol buffers encoding overview, they introduce something called "Zig Zag Encoding", this takes signed numbers, which have a small magnitude, and creates a series of unsigned numbers which have a small magnitude.
For example
Encoded => Plain
0 => 0
1 => -1
2 => 1
3 => -2
4 => 2
5 => -3
6 => 3
And so on. The encoding ...
In the Kademlia protocol node IDs are 160 bit numbers. Nodes are stored in buckets, bucket 0 stores all the nodes which have the same ID as this node except for the very last bit, bucket 1 stores all the nodes which have the same ID as this node except for the last 2 bits, and so on for all 160 buckets.
What's the fastest way to find wh...
I'm sure this is fairly simple, however I have a major mental block on it, so I need a little help here!
I have an array of 5 integers, the array is already filled with some data. I want to set the last N bits of the array to be random noise.
[int][int][int][int][int]
eg. set last 40 bits
[unchanged][unchanged][unchanged][24 bits of ...
In my program, I am using BitArrays to represent 160 bit numbers. I want to be able to add, subtract, increment and decrement these numbers, what is the algorithm for doing this?
At the moment I'm not interested in multiplication and division, but I might be in the future so bonus points for that.
I'm implementing in C#, but pseudocode...
Given two bytes, how would I find the length of the common bits at the start of the two bytes.
For example:
9 == 00001001
6 == 00000110
Common prefix is 0000, length 4
I'm working in C#, so please stick to C# operations only.
Addendum: This particular piece of code will run thousands of times and needs to be very fast.
...