I want to make a bitset in C++. I did a bit of research. All examples I found where like this:
bitset<6> myBitset;
// do something with it
But I don't know the size of the bitset when I define the variable in my class:
#include <bitset>
class Test
{
public:
std::bitset *myBitset;
}
This won't compile...
And initializing like ...
I would like to know what is the memory usage of BitSet in Scala.For example, if I do:
var bitArray:BitSet=new BitSet(10)
bitArray.add(0)
bitArray.add(2)
bitArray.add(4)
bitArray.add(6)
bitArray.add(8)
How does that compare with and array containing the even numbers 0,2,4,6,8?
What about writing a number in binary:
var...
Is there any performance loss/gain using bitset in place where hand written?
How to build the following using a bitset at runtime
make all the bits between 2 and 5 as zero i.e., 11110011.
...
i have tried to implement following code
#include <iostream>
#include <bitset>
using namespace std;
int main(){
//bitset<4>mybits;
//cout<<mybits<<endl;
int a[]={3,1,4,5,7,8};
int max=a[0];
int t=sizeof(a)/sizeof(a[0]);
for (int i=1;i<t;i++){
if (a[i]>max){
max=a[i];
...
I need to use bit flags with more than 32 bits (33 to be exact right now). I tried and find std::bitset doesn't handle more than 32 bits (ulong). Do I have to use vector or there's a way to make bitset to work?
I am limited to c++98 in this project so I can't use boost.
Thanks.
Edit:
I'd like to do something like this:
const uint64 ...
i m trying to make a program to convert a number into it's binary.
Code:
#include<iostream>
#include<algorithm>
#include<bitset>
using namespace std;
int main()
{
int a;
string k;
bitset<CHAR_BIT> n;
cin>>a;
n=bitset<CHAR_BIT>(a);
cout<<n<<" ";
return 0...
I'm not sure if I'm using the correct terms, but I am curious how it's determined how much to increase the size of a Collection in Java when it gets full? I've tried searching but I'm not really coming up with anything useful.
So, if I have something like
List l = new ArrayList(1);
l.add("1");
l.add("2");
How does it determine how mu...
Hi,
I'm doing a project that involves solving some NP-hard graph problems. Specifically triangulation of Bayesian networks...
Anyway, I'm using std::bitset for creating an adjacency matrix and this is very nice... But I would like to scan the bitset using a bsf instruction. E.g. not using a while loop.
Anybody know if this is possible...
Hello,
I want to use a cache, implemented by boost's unordered_map, from a dynamic_bitset to a dynamic_bitset. The problem, of course, is that there is no default hash function from the bitset. It doesn't seem to be like a conceptual problem, but I don't know how to work out the technicalities. How should I do that?
Thanks.
...
Hi,
I sub classed the BitSet class to add some additional methods. One of the is called "fold".
It splits the BitSet in 2 halves and "combines" them with an or.
(increases Information density)
This works but the size (1024) of the folded BitSet is still the original size.
Code:
BitSet firstHalf;
BitSet secondHalf;
for(int...
Is there a Python class or module that implements a structure that is similar to the BitSet?
...
I want to store bits in an array (like structure). So I can follow either of the following two approaches
Approach number 1 (AN 1)
struct BIT
{
int data : 1
};
int main()
{
BIT a[100];
return 0;
}
Approach number 2 (AN 2)
int main()
{
std::bitset<100> BITS;
return 0;
}
Why would someone prefer AN 2 over AN 1?
...
Hallo all,
I'm looking for some good library, that works with bitsets or bitarrays. Anybody knows something better (or not worse in all cases) then boost::dynamic_bitset? No matter if the library is open source or commercial.
In my project it is a common task to store and work with large bit masks, that contain less number of ones. So t...