A problem with using System.Collections.Specialized.BitVector32: a bug?
I'm trying to do a short simulation where i needed a small bit array, and I chose System.Collections.Specialized.BitVector32. I'm running it inside a single-threaded object, in a single-threaded loop about 1,000,000 times, each time for indexes {0,1,2}. Here is the code: private System.Collections.Specialized.BitVector32 currentCalc...