ccbitmapfontatlas

Why do touches only get detected ABOVE my CCBitmapFontAtlas and not ON it? (cocos2d)

I am detecting touches for CCBitmapFontAtlas (just text labels) as shown in the code below. But it seems that touches are only detected slightly ABOVE the CCBitmapFontAtlases? Did something get screwed when converting between coordinate systems? (*Note objects label1, label2, etc are CCBitmapFontAtlas) - (void)ccTouchesEnded:(NSSet *)t...

Detect the letter being touched...(CCBitmapFontAtlas)

I usd the CCBitmapFontAtlas to display a string and it works fine: label = [CCBitmapFontAtlas bitmapFontAtlasWithString:@"RBT" fntFile:@"bitmapFontTest.fnt"]; [self addChild:label]; CGSize s = [[CCDirector sharedDirector] winSize]; label.position = ccp(s.width/2, s.height/2); label.anchorPoint = ccp(0.5f, 0.5f); Now ...

On CCBitmapFontAtlas effect (Display on by one)

I'm trying to make a effect using the CCBitmapFontAtlas, here is what I want: The string say "ABCDEFG" being dispayed one by one, each one won't be displayed until the one before is completely displayed. And here is what I tried: -(id) init { if( (self=[super init] )) { label = [CCBitmapFontAtlas bitmapFontAtlasWithString:@...