I have the following matrix multiplication code, implemented using CUDA 3.2 and VS 2008. I am running on Windows server 2008 r2 enterprise. I am running a Nvidia GTX 480. The following code works fine with values of "Width" (Matrix width) up to about 2500 or so.
int size = Width*Width*sizeof(float);
float* Md, *Nd, *Pd;
cudaError_t err ...
I've never really been into GPUs, not being a gamer but im aware of their parallel ability and wondered how could i get started programming on one? I recall (somewhere) there is a CUDA C-style programming language. What IDE do I use and is it relatively simple to execute code?
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does anybody know if there is a 2d normalized cross correlation implemented on CUDA. I mean any kind of source code or package easy to port. I will use the implementation to do 2D motion tracking. Thanks.
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Ok i havent used CUDA before, i was hoping to get started on it using VS2010.
Ive run the bandwidth test and ive got everything installed (i believe). I also have NProfiler installed.
But im not too sure what i have to do to start coding CUDA in VS2010. I have been googling around but everything seems aimed at VS2008.
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