Is there any way to override what string value my custom type gets converted to when serializing via DataContract?
In my music/rhythm game, I using serialization in order to save user-created simfiles (think music tabs or notecharts). Nothing too earth-shattering there. But, I'm using a DataContract in order to perform the serialization, because: 1) I need private and protected fields serialized as well. I don't care if they're visible, mainly due t...