This IS a delayed execution problem. However, my issue stems from the fact that I cannot ascertain WHY this execution is delayed sometimes, and not other times.
Code:
IList<LineItem> freeFlatItems = new List<LineItem>();
if(QualifyFreeFlatShipping)
freeFlatItems = lineItems.Where(l => l.FlatShippingRate != null).ToList();
decimal...
Hi all. I've managed to implement a solution to this problem, however the code just seems rather inefficient and actually, the delayed method calls are proving a little troublesome when they continue to fire if the user has navigated to another screen.
Basically I want a thought bubble to appear from a character's head, but animated, so...
I have an application without a save button; saving happens automatically in the background. As the user works with the app, tasks are created and put into a queue for execution. Some of them are delayed, for example, when you start typing, I wait 200ms before I update the corresponding value in the database.
To make this more simple to...
I'm inheriting a class and I would like to call one of its constructors. However, I have to process some stuff (that doesn't require anything of the base class) before calling it. Is there any way I can just call it later instead of calling it on the initializer list? I believe this can be done in Java and C# but I'm not sure about C++.
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