Hi all,
I was recently trying to update my game to store graphics in compressed formats (JPEG and PNG).
Whilst I ended up settling on a different library, my initial attempt was to incorporate ijg to do JPEG decompression. However, I was unable to get even the simplest console application to work and am wondering if anyone might be abl...
I need to do some work with this library and I'm finding the documentation at http://apodeline.free.fr/DOC/libjpeg/libjpeg.html to be deficient (incomplete function signatures, etc). Does anyone know of some other sides or have some example code illustrating common tasks?
[Edit]
I also found this question with an example, but any others...
Has anyone ported IJG JPEG code to C#? Are there any purely-managed JPEG libraries with source available? I don't much care about the license, as I just want to use it as a learning experience, not actually use it. Performance isn't a huge issue either.
I realize the BCL has ways of reading and writing JPEG files, this is mostly to s...