I sometimes have issues with the incremental rebuild on visual C++ (2003 currently ). Some dependencies does not seem correctly checked and some files aren't build when they should. I suppose thoses issues come from the timestamp approach to incremental rebuild.
I don't consider it a huge issue when building debug build on my desk, howe...
If I have an msbuild target that just copies changed files, why would incremental building be better than just using the Copy task and setting SkipUnchangedFiles = true?
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I have many structs (classes) and standalone functions that I like to compile separately and then link to the CUDA kernel, but I am getting the "External calls are not supported" error while compiling (not linking) the kernel. nvcc forces to always use inline functions from the kernel. This is very frustrating!! If somebody have figured ...
I've previously gotten incremental builds with auto-versioning working in a team build setting for user-mode code, but now I'm dealing with the builds of WDK device drivers. It's a whole new ball-game.
I need to know what extension point, or hook, is available in the WDK build that occurs after the driver has been selected to be increm...