Hi I was working on a bit of fun, making an interface to run gnuplot from within c++, and for some reason the my linked list implementation fails.
The code below fails on the line plots->append(int> and ll<char*> but for some reason it fails as ll<Plot*>.
Could youp please help me figure out why it fails? and perhaps help me understand...
Most times I see people try to use linked lists, it seems to me like a poor (or very poor) choice. Perhaps it would be useful to explore the circumstances under which a linked list is or is not a good choice of data structure.
Ideally, answers would expound on the criteria to use in selecting a data structure, and which data structures ...
EDITED:
using c++ to code.
void circularList::deleteNode(int x)
{
node *current;
node *temp;
current = this->start;
while(current->next != this->start)
{
if(current->next->value == x)
{
temp = current->next;
current->next = current->next->next;
delete current->next...
I was looking at the code below from stanford library:
void recursiveReverse(struct node** head_ref)
{
struct node* first;
struct node* rest;
/* empty list */
if (*head_ref == NULL)
return;
/* suppose first = {1, 2, 3}, rest = {2, 3} */
first = *head_ref;
rest = first->next;
/* List has only ...
Hey all. I'm doing a linked list exercise that involves dynamic memory allocation, pointers, classes, and exceptions. Would someone be willing to critique it and tell me what I did wrong and what I should have done better both with regards to style and to those subjects I listed above?
/*
Linked List exercise
*/
#include <iostream>...
I'm developing a OpenGL based simulation in C++. I'm optmizing my code now and i see throughout the code the frequently use of std:list and std:vector. What is the more performatic: to continue using C++ stl data structs or a pointer based linked list? The main operation that involve std::list and std::vector is open a iterator and loop ...
As a learning excercise, I've just had an attempt at implementing my own 'merge sort' algorithm. I did this on an std::list, which apparently already had the functions sort() and merge() built in. However, I'm planning on moving this over to a linked list of my own making, so the implementation is not particuarly important.
The problem ...
I have declared:
queue<int, list<int> > Q
After a series of calls:
Q.push(37);
Q.pop();
Q.push(19);
Q.push(3);
Q.push(13);
Q.front();
Q.push(22);
Q.push(8);
Q.back();
I get:
19->3->13->22->8->NULL
What I don't get is what the calls to Q.front() and Q.back() do. From what I understand, they return a reference to the first or la...
I have to implement a one linked list but it should put object in appropriate position.
Everything was OK when I use it in conjunction with specific class, but when I tried make it universal and argument of method insert was Object some problem appeared.
When I want to input Object in right position I should use CompareTo method, but the...
I am tasked with making a queue data structure in C, as a linked list. Our lecturer gave us a large amount of code to implement a stack, but we have to adapt it to create a queue. The code our lecturer gave us ends up not compiling and segfaulting at the exact same point as the code I wrote for the queue. I'm very new to structs, malloc ...
How can I concat two linked lists in O(1) with Java via jdk1.6, google or apache commons collection or whatever? E.g. in the jdk there is only the addAll method which is O(n).
Another feature I miss is to concat two lists where each of them could be in inverse order. To illustrate this assume two lists a->b->c and e->f->g could merged ...
Hi, I am working on some code were I need to add a Node into a doubly linked-list, this is the code I have so far:
Node tempNext = cursor.getNext();
temp = new Node(item, null, cursor, tempNext);
tempNext.setPrev(temp);
cursor is the Node that is right before the new added Node should go.
...
Hi there
I'm trying to implement a link list which stores the city name (though you will see this commented out as I need to resolve the issue of not being able to use string and needing to use a primitive data type instead during the declaration), longitude, latitude and of course a pointer to the next node in the chain. I am new to th...
Hello everyone, thanks for taking the time to stop by my question.
Below you will find my working SLL, but I want to make more use of C# and, instead of having two classes, SLL and Node, I want to use Node's constructors to do all the work (To where if you pass a string through the node, the constructor will chop it up into char nodes)....
I am trying to create a linked list, with two seperate lists in one structure. That is, it holds a 'name' and a 'age' value. Then the program can either output the list sorted by name, or sorted by age. So i need two linked lists, essentially.
However, i need the program to be aware of the root/head of both the name list and the age lis...
I'm writing software to simulate the "first-fit" memory allocation schema.
Basically, I allocate a large X megabyte chunk of memory and subdivide it into blocks when chunks are requested according to the schema.
I'm using a linked list called "node" as a header for each block of memory (so that we can find the next block without tediou...
Hi I am working on the sleeping barber problem. with the addition of having priority customer when they arrive they go in the front of the line and they are the next ones to get a haircut.
I'm using a linkedlist and if I see a priority customer I put him in the beginning of the list, if the customer is not priority he goes to the end o...
I have a struct, with a Name and a single Node called nextName
It's a Singly Linked list, and my task is to create the list, based on alphabetical order of the strings.
So iff i enter Joe Zolt and Arthur i should get my list structured as
Joe
Than
Joe Zolt
Than
Arthur Joe Zolt
I'm having trouble implementing the correct Algorit...
Hello.
I am currently working hard at a long overdue assignment.
I am supposed to make a linked list using generics. Or, I have an interface called Creature that the list is supposed to sort. But how? How can the list sort creatures when the interface cant have a Creature nextCreature pointer? I know of to make a linked list using norma...
My professor provided me with a file called CursorList.cpp that implements a "Cursor Linked List". The problem is - I have no idea what that even is!
Could anybody give me the gist of it?
Thanks!
...