I know its possible to save an object (and all subclasses, arrays, strings) into a Flash LSO, locally to a user's computer.
Is it possible to save a MovieClip or a Function?
I tried once with MovieClips, but it just stored the reference (pointer) to the MovieClip into the LSO and therefore it was unable to retrieve the whole MovieClip ...
The Adobe docs (I can't find which) state that Flash can read Shared Objects (.SOL files?) off a server. This could be an interesting way to store data and retrieve it client-side. Any ideas on how to do this?
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I'm writing some automated acceptance tests for a flash movie (driving the movie using iMacros).
I need to "reset" the test environment before each test run by clearing out the settings flash is storing in Local Shared Objects.
I can do this manually by deleting the files in:
C:\Documents and Settings{username}\Application Data\Macrom...
I have a Flash player creating a LSO (for the moment I can't alter the Flash files) and I want to make the LSO created files work across different machines.
I'm assuming I want to upload the LSOs to the server and then have them download when a user has logge in. Is anything like this possible?
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