An object is positioned at A and wants to move to B. I want to calculate a movement vector there that doesn't move within the distance D of the to-be-avoided points in array C.
So if the move vector (B-A) normalized and multiplied with the objects speed would bring it within D of any point in C the vector is rotated so that it doesn't.
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So I'm currently doing some robotics research, and we have a custom built arm in the lab that we would like to simulate. I've done a little googling and wikipedia searching, and there seems to be a fair amount of open source and proprietary applications for doing just what I need, such as Gazebo, LpzRobots, Webots, RoboLogix, and others...
Hi,
I have some time occupying myself with motion planning for robots, and have for some time wanted to explore the possibility of improving the opportunities as "potential field" method offers. My challenge is to avoid that the robot gets trapped in "local minimum" when using the "potential field" method. Instead of using a "random wal...
Hey guys,
So I have map and config files that represent the world in which my robot is going to be trying to get through. My robot has to get from the top left corner to the bottom right corner of the map without hitting any of the obstacles. I am allowed to work with the map data before sending the robot on it's journey to try and impl...