When my program gets to the line:
[userNumSequence addObject:[NSNumber numberWithInteger: sequenceNumber]];
it gets the error:
Program received signal: “EXC_BAD_ACCESS”.
All I'm wanting to do is to store an integer in the array.
// JBNumberGeneration.m
#import "JBNumberGeneration.h"
@implementation JBNumberGeneration
- (id) init...
After migration, one of my numerical values that should be non-zero now appears as zero. If I don't migrate, the value retains its non-zero value.
I first tried to set a number value in a managed object like this:
[temp setNumUses:temp.numUses+1];
... but that caused an'EXC_BAD_ACCESS' so I changed it to:
int hold = ((int)[[temp val...
hi i have Core Data database with numerical attributes. they are NSNumbers. Default value is 0.0 but when i try to do some NSPredicated fetch, i get "'NSInvalidArgumentException', reason: 'Invalid predicate: nil RHS'" just because attribute value is 0.0
The predicate is created with:
[NSPredicate predicateWithFormat:@"(startValue => %...
i m using sqlite
i am geting a return value frmo DB in this manner
"returnCount = [NSString stringWithUTF8String:(char *)sqlite3_column_text(selectstmt,0)];"
but the returend value is an integer value.
how can i get a int value instead of paasing it in string...like this thing here
"[NSString stringWithUTF8String:(char *)sqlite3_col...
Hi! I've a simple question (I think):
I'm trying to compare a NSNumber with a int, to see if it is 0 or 1. Here is the code:
id i = [dictionary objectForKey:@"error"]; //class = NSCFNumber
NSLog(@"%@ == 0 -> %@", i, i == 0);
NSLog(@"%@ == 0 -> %@", i, [i compare:[NSNumber numberWithBool:NO]]);
I tried this to methods but I get null a...
Why is it that in the following code, I can not just simply make a static array of NSNumbers? I would just use C arrays and ints, but those cannot be copied and as you can see in init(), I have to copy the array to another one. The error I recieve is "Initializer element is not constant." It's very confusing; I'm not even sure what that ...
Hi, Im trying to create an NSArray of floats. However, once the value is added to the arrays it is alway 0.0000000.
What am i doing wrong?
NSLog(@"percent: %f" , percent); prints the correct value and
NSLog(@"timeArray: %f", [timeArray objectAtIndex:i]); is always 0.00000.
NSMutableArray *timeArray = [[NSMutableArray alloc] ...