playsound

How to get the filepath of files added to Windows Mobile app?

I added a wav file to my Windows Mobile app and I want to use MobilePlaySound in CoreDll.dll to play it. The fileName is one of its parameters: MobilePlaySound(fileName, IntPtr.Zero, (int)(Flags.SND_ASYNC | Flags.SND_FILENAME)); I create a new folder 'sound', add 'start.wav' to the project and set its property 'Build Action' to 'Emb...

How to PlaySound in C++

i try to play a music file in my coding, but failed. i have my music file in the same folder which save .cpp file. can someone help me? my code is: #include <iostream> #include <windows.h> int main() { PlaySound("kenny g.WAV", NULL, SND_ASYNC); } ...

PlaySound much faster than SoundPlaySync, windows mobile 6

Hi, i'm trying to play mp3 files using the SoundPlaySync function. ( Mp3 playing was not supported in windows mobile 5-). I narrowed down the problem - Even when i try playing .wav files, using playsound ( with a sync flag ), and then try to play them using SndPlaySync, SndPlaySync takes more than double the time to react. ( which caus...

iPhone Vibrate While playing sound

Hi. How can I set iPhone to vibrate while playing the sound. The code I use plays the sound firts and then vibrates or vice-versa. Thanks ...

How do I convert a System::IO::Stream^ to an LPCSTR for PlaySound?

I'm trying to embed and then play back a .wav file in a C++/CLI app but all the examples I've seen which use PlaySound are in VB. I can't see how to get froma Stream^ to the LPCSTR which PlaySound requires: System::IO::Stream^ s = Assembly::GetExecutingAssembly()->GetManifestResourceStream ("Ping.wav"); LPCSTR buf = s->????; PlaySound...