Hello,
This is a bit of a daft question, but out of curiousity would it be possibly to split a string on comma, perform a function on the string and then rejoin it on comma in one statement with C++?
This is what I have so far:
string dostuff(const string& a) {
return string("Foo");
}
int main() {
string s("a,b,c,d,e,f");
vect...
error C2664 : 'void std::vector<_Ty>::push_back(_Ty&&)': cannot convert parameter 1 from 'Node *' to 'Node&&'
please I need help...
I created node.h & heap.h
node.h :
#ifndef __NODE_H_
#define __NODE_H_
#include <string>
#include <iostream>
using namespace std;
template <class T>
class Node {
private:
Node<T>* m_brother;
int...
I want to add a series of strings to a combo box using std::for_each. The objects are of type Category and I need to call GetName on them. How can I achieve this with boost::bind?
const std::vector<Category> &categories = /**/;
std::for_each(categories.begin(), categories.end(), boost::bind(&CComboBox::AddString, &comboBox, _1);
The c...
I have a few integer keys that is needed to retrieve a value. What is the most efficient way to store and retrieve the value based on the keys?
Currently I am converting and combining the three keys into a single string and store the key-value pair in a map. However, I think there should be a more efficient way of doing that based on t...
In other words, when i is a map<K,V>::iterator, do the following provide the expected semantics (ie. it modifies the map):
*i = make_pair(k, v);
i->first = k;
i->second = v;
?
Update: The first two lines are invalid, since the return value of operator* is (convertible to?) a pair<const K, V>. What about the third line ?
Assuming a y...
Hi All,
I have a template list say,
List<SuperClass*>* mList;
for(int i = 0;i < mList->ElementsCount();i++)
mList->DeleteElementAtIndex(i);
in mList objects of subclasses are added.
while on deleting object from the list,
should i need to convert the object into corresponding subclasses and call delete method
...
The attached, trivial, test program tests the performance of emptying a simple std::map. Using MSVC 2008 and 2010, the debug build will take <30seconds when executed from a command prompt but almost 3 minutes when executed from within the debugger. The call to clear() is entirely responsible for the difference. If I break into the debugg...
Hello
Is it valid to have a std::pair of references ? In particular, are there issues with the assignment operator ? According to this link, there seems to be no special treatment with operator=, so default assignement operator will not be able to be generated.
I'd like to have a pair<T&, U&> and be able to assign to it another pair (o...
I'm using a type Id which is defined in another part of the code I'm using:
typedef int Id;
Now I am provided many objects, each of which comes with such an Id, and I would like to use the Id as index into a std::vector that stores these objects. It may look something like this:
std::vector<SomeObj*> vec(size);
std::pair<Id, SomeObj*...
I have a class X that I would like to put into an STL map of type std::map. An STL map needs to have X stored in memory somewhere so I'm looking for an efficient (run time and memory) way to create X and store it in the map.
I noticed that the following code where x is an object of type X and stlMap is a map of type std::map:
stlMap[...
I am looking for the perfect data structure for the following scenario:
I have an index i, and for each one I need to support the following operation 1: Quickly look up its Foo objects (see below), each of which is associated with a double value.
So I did this:
struct Foo {
int a, b, c;
};
typedef std::map<Foo, double> VecElem;
std...
Hi,
When storing a bunch of items and I don't need random access to the container, I am using an std::list which is mostly fine. However, sometimes (esp. when I just push back entries to the back and never delete somewhere in the middle), I wish I had some structure with better performance for adding entries.
std::vector is bad because...
I have a container like this:
// Sort functor
struct SortByTime :
std::binary_function<const TimeSortableData &, const TimeSortableData &, bool>
{
bool operator()(const TimeSortableData & a, const TimeSortableData & b) const
{
return a.GetTime() < b.GetTime();
}
};
// Container that sorts by time
typedef std::mult...
Given that I have two STL maps, say:
map<int, double> A;
map<int, double> B;
I'd like to get the intersection of the two maps, something of the form:
map<int, pair<double,double> > C;
Where the keys are the values in both A and B and the value is a pair of the values from A and B respectively. Is there a clean STL-like way to go ab...
I hope this is not a duplicate question, but if it is, feel free to point me in the right direction.
I have a vector<vector<int> >.
Is it possible to use unique() on this? Something like:
vector<vector<int> > myvec;
//blah blah do something to myvec
vector<vector<int> >::interator it = unique(myvec.begin(), myvec.end());
Would the r...
The minimal example of the problem I'm having is reproduced below:
#include <set>
using namespace std;
class foo {
public:
int value, x;
foo(const int & in_v) {
value = in_v;
x = 0;
}
bool operator<(const foo & rhs) const {
return value < rhs.value;
}
};
int main() {
foo y(3);
set<foo> F;
F.insert(y);
// No...
Possible Duplicate:
remove_if equivalent for std::map
Yesterday i wrote a program, which use multiset for storing elements like this:
std::multiset < boost::shared_ptr < CEntity > > m_Entities;
Then i try to use standard algorithm remove_if like this:
std::remove_if(m_Entities.begin, m_Entities.end(), MarkedForDestroy);
...
This is my code:
typedef std::hash_multimap<Vertice<VerticeType, WeightType>*, Edge<VerticeType, WeightType>*> ght;
std::pair<ght::iterator, ght::iterator> getEdgesFromVertice(Vertice<VerticeType, WeightType>*);
When I try to compile it, it gives me an error saying:
error: type/value mismatch at argument 1 in template parameter list ...
I need to initialize some comparator of the new data type TType based on std::set with some object o of another class Object:
typedef std::set <unsigned int, sortSet(o)> TType
This declaration is otside the class (in header file). At the time of the declaration this object does not have to exist, it will be created later.
class sortS...
I have a library which expects a array and fills it. I would like to use a std::vector instead of using an array. So instead of
int array[256];
object->getArray(array);
I would like to do:
std::vector<int> array;
object->getArray(array);
But I can't find a way to do it. Is there any chance to use std::vector for this?
Thanks for r...